By Manuel Martin, Mozilla Hubs Engine Team Engineer

Topic of interest: VR/AR/MR/XR, HTML5 3D, WebGL, glTF, Education.

Subjects covered: We will learn how to design and create your own Hubs scene and avatar to host a meeting in a Hubs room. We will also briefly talk about how to extend the Hubs platform using typescript to add your own features to the platform

Learning objectives: The main objective is to introduce the platform, show what’s possible and get familiar with how to set up a Hubs meeting.

Intended audience: Anyone interested in using an open-source web-based platform to create 3D social interactive experiences

Prerequisites: No prerequisites

Level of difficulty: Easy

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